![]() ![]() ![]() What has drawn me to the game the most, however, is how intense it can be once you get past the tutorials and opening stages. “Now players will feel an increasing resistance as they pull the trigger, flattening out shortly before drawing it far enough that the weapon fires, at which point resistance drops to zero.” “When implementing the adaptive triggers, we found a number of ways to provide controller feedback,” Explains Mike L., lead haptics engineer for PS VR2. By dynamically adjusting sound positioning, players will hear and feel bullets whizz by their heads. The PS VR2 headset’s native vibrations work in conjunction with controller feedback and 3D audio, which respond to in-game impact – or near misses. Additionally, three kinds of melee SFX provide varying sensations when Pistol Whipping different enemies. The re-imagined PlayStation VR2 Sense Controllers, equipped with finger touch detection and a six-axis motion sensing system, create a more realistic firing experience: discover unique reload SFX for different weapons and changing resistance, including a haptic for dry fire. As reported on the PlayStation Blog, these include touch-detection, haptic triggers, 3D-audio, and more. For the launch of the PS VR2, the developer made sure to include PS VR2-specific features. And since then, developer Cloudhead Games has continued to add content and broaden its support to additional platforms. ![]() It originally launched over 3 years ago in 2019. Over the last two weeks, I’ve already played a dozen or so games and plan to support the platform broadly into the future (as long as PlayStation does…).Īs someone into fitness who spends a lot of time playing Beat Saber on the Quest 2, one title has stolen the majority of my attention on PS VR2 to date: Pistol Whip. That has changed since the launch of the PS VR2. While I’ve dabbled with PS VR1 and the Oculus Quest 2, I’ve never fully explored the libraries or experiences. With PS VR2, I’m finally embracing the full VR experience. ![]()
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